Official facts (verified via Steam)
Pulled from the live Steam store API and pre-launch cross-check. These are developer-published values, not estimations.
| Developer | MAY19 STUDIO |
|---|---|
| Publisher | MAY19 STUDIO |
| Genres | Action, Adventure, RPG, Simulation, Early Access |
| Players | 1–4 online co-op |
| Platforms | Windows (Steam) |
| Early Access | Oct 22, 2026 |
| Tags | Co-op, Online Co-Op, Survival, Zombies, Crafting, Base Building, Open World, PvE, Multiplayer, Exploration, Horror, Resource Management, Third Person, Action +1 more |
| Wishlists | ~168k (Steam) |
| Most Wishlisted | #7 globally (Steam, ATH) |
Official PC requirements (Steam)
Minimum
Minimum:Requires a 64-bit processor and operating systemOS: Windows 10Memory: 12 GB RAMGraphics: NVIDIA GTX 1070 or equivalentDirectX: Version 11Storage: 20 GB available spaceAdditional Notes: Requires a 64-bit processor and operating system
Recommended
Recommended:Requires a 64-bit processor and operating systemOS: Windows 11Memory: 24 GB RAMGraphics: NVIDIA RTX 2080 or equivalentDirectX: Version 11Storage: 20 GB available spaceAdditional Notes: Requires a 64-bit processor and operating system
Languages: English, French, German, Simplified Chinese, Japanese, Spanish - Latin America, Russian, Turkish, Spanish - Spain, Portuguese - Brazil, Portuguese - Portugal, Italian
Co-op, Online Co-Op, Survival, Zombies, Crafting, Base Building, Open World, PvE, Multiplayer, Exploration
Sources: Steam store APISteamDBSteamData.AI
Open-world co-op survival
THE DEAD WE KNEW throws a 1–4 squad into an open-world outbreak. Survival is cooperative: scavenge, build, craft and defend as a team. The world is large enough to explore, but unforgiving once the dead swarm.
Build & fortify
Base building is the spine of the loop. Walls, traps and fortifications turn a ruin into a holdout. The deeper you push, the stronger the base you need.
Crafting & resources
Scavenged materials become gear, defenses and tools. Resource management decides whether the squad thrives or starves.
The zombie threat
The dead escalate — lone wanderers become coordinated waves. Behavior and counters are verified at launch (Early Access build).
Co-op & scope
- Players: 1–4 online co-op.
- Early Access: launching October 22, 2026.
- Perspective: third-person. Genre: co-op survival / crafting / base building.
Sources: MAY19 STUDIOSteamDB